Time: Game Maker Blog
Latest Active Project:
Octohead
Genre: Platformer
Started: April 1, 2010
Latest Download: Blog Post
Version: 0.1
2009-12-24

Robot Man

I created a walking animation one day for a robot, whom I quickly gave the name "Robot Man."  For the last few days, I've created more animations and built several gameplay features around this character and added many different aspects to the game, including floating platforms, buttons, sloped terrain, blast vents (don't do anything other than vent right now), the ability to punch and shoot spikes, and a jetpack.

Robot Man
Download Links:
MediaFire

1 comment:

Anonymous said...

make a tekken style fighting game with giant robots agianst futureistic dinosaurs and mechanical dinosaurs

it will be the shizznit i would play it everyday :)

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