I've finally decided it's time to duck down and get to work finishing this game. I've got pretty well all of the basic functionality I want done, and now it's time to get working on the bosses, dialogue, and levels. Finally, I've gotten to the facility (previously a mall) where there's a lot of blood due to the fierce battles between the Special Forces and Zombies, because this was where it really got loose and where the answers lie. That's also why you're going in. I added white turrets (only aesthetics) a new zombie spawn place, two new levels, and a large door you've got to break down with a turret. Also, I put in the first real interactive background objects which are dysfunctional lights that you can shoot out with any gun. They're not really there for a purpose, but they're fun to destroy none-the-less!