Time: Game Maker Blog
Latest Active Project:
Octohead
Genre: Platformer
Started: April 1, 2010
Latest Download: Blog Post
Version: 0.1
2009-09-07

Solanum (Start Menu!)

I just finished up working out my start menu for Solanum.  It should be fully functional with a cool scrolling background with a red faded mist and nice text for the "Play," "Quit," and "Solanum" text.  All of the text lights up with a white background when selected, and by clicking on the "Controls" text, you can unfold a menu that outlines how all of the text will work for the game.


Also, I've just put up a new level that I really enjoyed making (it took a lot more effort than others for some reason...)  It's got quite a bit of blood in it, which was fun to make, and it looks pretty cool too.  It's in the video I posted just a couple of nights ago, which was a bit of a sneak peek.  The Special Forces AI has also been improved, so I hope you enjoy that too.

Main Menu
Main Menu (contains new music and fighting Special Forces and Zombies in the background).
Download Links
MediaFire
WillHostForFood

Lastly, I'm going to be busy with school, work, and sports from here on out with school starting up (tomorrow).  Updates will either become less frequent or they will be smaller updates, or a mixture of the two.

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